Home » Football » Hapoel Haifa vs AE Larissa – Betting Analysis

Hapoel Haifa vs AE Larissa – Betting Analysis

Expert Overview of Hapoel Haifa vs. AE Larissa Match

The upcoming football match between Hapoel Haifa and AE Larissa on 17th July 2025 promises to be an intriguing encounter. With both teams eager to climb their respective leagues, this game is pivotal for their standings. Hapoel Haifa, known for their robust defense, will be looking to tighten their tactics, while AE Larissa, with a strong midfield, will aim to leverage their creativity on the field. Both teams have shown consistent performances throughout the season, making this match an exciting prospect for fans and bettors alike.

Hapoel Haifa

LDWWL
-

AE Larissa

WWWWD
Date: 2025-07-17
Time: 15:30
Venue: Not Available Yet

Predictions:

MarketPredictionOddResult

Betting Segment Analysis

Match Outcome Predictions

Hapoel Haifa: Hapoel Haifa has been performing steadily at home, showing strong resolve in their defensive strategy. They have a track record of drawing matches against mid-table teams, suggesting a balanced approach that might lead to a low-scoring game or a draw.
AE Larissa: AE Larissa’s recent away game statistics present a mixed bag, with some unexpected losses but also notable victories. Their ability to capitalize on counter-attacks could turn the tide in their favor, especially if Hapoel Haifa becomes overly defensive.
Prediction: Considering both teams’ current form and tactical approaches, a draw seems plausible. However, a slight edge might be given to Hapoel Haifa due to their home advantage.

Over/Under Goals

Over 2.5 Goals: This option may not be favorable given both teams’ defensive capabilities and recent match outcomes that trend towards fewer goals scored.
Under 2.5 Goals: A more likely outcome, considering Hapoel Haifa’s strong defense and AE Larissa’s occasional struggles in converting opportunities at away venues.

Both Teams to Score (BTTS)

Yes: The likelihood here could be moderate. While Hapoel Haifa’s defense is formidable, AE Larissa has the potential to breach lines through quick transitions.
No: Given Hapoel Haifa’s record at home, limiting scoring opportunities against them might make this a safe bet. However, it’s a close call and would largely depend on in-game dynamics.

Additional Expert Predictions

  • Betting on Both Teams to Score (yes): With AE Larissa’s attacking prowess and a few instances where Hapoel Haifa has been caught off guard, betting on both teams to score could be a strategic move.
  • Hapoel Haifa to Win: A slight home advantage and defensive stability should see Hapoel Haifa capture narrow victories in tightly contested matches.
  • First Goalscorer: Consider betting on players in the striking positions who have consistently been decisive in past matches for either team.

This analysis provides a structured overview of the key betting segments likely to interest football enthusiasts and sports bettors seeking insights into the Hapoel Haifa vs. AE Larissa match.JohnMorey/Teensy3.5-Keyboard/KeyboardMatrix/keyboard_matrix.ino
// Teensy models supported: 3.5 or 4.1 only
//
// How to connect Arduino pin to Teensy3:
//
// Teensy 3.5
// —————–
// Define Master Select by jumper:
//
// None: joystick Select/Channel x Enable x Select/Channel x Input x
// 1 (9) (8) (7) (6) (5)
// 2 (10) (9) (8) (7) (6)
// 3 (11) (10) (9) (8) (7)
// 4 (12) (11) (10) (9) (8)
//
// Female Header: PWM A/D SDA SCL TX RX VIN GND 3V3
// (23) (22) (21)(20) (19) (18) (17) (16) (15)
//
// Programmer electrical connections:
//
// Programmer -> Teensy:
// Pin 0 TX0
// Pin 2 —> D15 / GND*
//
// * Connecting Teensy pin D15 to external ground will enable DTR-based pro-
// gramming. Without this connection, you must manually press the reset
// button when programming the board.
//
// ——————————————————————

#include “KeyLayout.h”
#include “KeyMap.h”
#include

#define DEBUG_INTERRUPT false
#define DEBUG_USB_SERIAL true

// Define the size of the key matrix
#define NUM_ROWS NKEYS_RX1
#define NUM_COLS NKEYS_TX1

#define BUFFER_SIZE 16

USB Usb;
USBHub Hub(&Usb);
HIDBoot Report(Usb);
HIDBoot Keyboard(&Usb);

// Keyboard LEDs
const uint8_t LED_RAM[32] = {0};
const uint8_t LED_DATA_MASK = 0x00;
const uint8_t LED_REPORTS = 1;

#define NO_MODIFIER UINT16_MAX

uint8_t byteOneshift[] = {0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80};

// Matrix row settings
const uint8_t rowSignal[] = {
MIDIOUT1,
BYTE1(MIDIOUT1),
};

// Master Select mask values
const uint8_t msMask[] = {
MIDIOUT4,
MIDIOUT2,
MIDIOUT3,
MIDIOUT4 | MIDIOUT2,
MIDIOUT4 | MIDIOUT3,
};

// Master Select values for normal operating mode
const uint8_t msValue[] = {
MIDIOUT4_HIGH,
MIDIOUT2_HIGH,
MIDIOUT3_HIGH,
MIDIOUT4_HIGH | MIDIOUT2_HIGH,
MIDIOUT4_HIGH | MIDIOUT3_HIGH,
};

// Timer prescale values – determines interrupt rate
uint8_t timerPrescale = 255;
uint16_t timerCount;
uint8_t count = 0;
bool debouncing = false;
bool debouncePending = false;
uint8_t keycodes[BUFFER_SIZE];
uint8_t byteIndex = 0;

void setup() {
pinMode(LED_DATA_MASK, OUTPUT);
digitalWrite(LED_DATA_MASK, LOW);

for (uint8_t i = 0; i < NUM_ROWS; i++) {
pinMode(rowSignal[i], INPUT);
digitalWrite(rowSignal[i], HIGH);

if ((rowSignal[i] & BYTE1_MASK) == BYTE1_MASK)
pinMode(BYTE0(rowSignal[i]), OUTPUT);

pinMode(MIDIOUT4, OUTPUT);
pinMode(MIDIOUT2, OUTPUT);
pinMode(MIDIOUT3, OUTPUT);

digitalWrite(MIDIOUT4, HIGH);
digitalWrite(MIDIOUT2, HIGH);
digitalWrite(MIDIOUT3, HIGH);

pinMode(MIDIIN1, INPUT);
pinMode(MIDIIN2, INPUT);
pinMode(MIDIIN3, INPUT);
pinMode(MIDIIN4, INPUT);

digitalWrite(MIDIIN1, HIGH);
digitalWrite(MIDIIN2, HIGH);
digitalWrite(MIDIIN3, HIGH);
digitalWrite(MIDIIN4, HIGH);

pinMode(MIDIOUT1, OUTPUT);
pinMode(BYTE1(rowSignal[i]), OUTPUT);

digitalWrite(MIDIOUT1, HIGH);
digitalWrite(BYTE1(rowSignal[i]), HIGH);

pinMode(D15, OUTPUT);
digitalWrite(D15, HIGH);
}

#ifdef DEBUG_INTERRUPT
Serial.begin(9600);
#endif

Serial.println(F("Cybergarage USB Keyboard Test"));

// Wait for USB Serial device initialization
while (!Serial);
#ifdef DEBUG_USB_SERIAL
Serial.println(F("Start USB serial…"));
#endif

if (Usb.Init() == -1) {
#ifdef DEBUG_USB_SERIAL
Serial.println(F("OSC did not start."));
#endif
while(1); //halt
}

delay(200);

#ifdef DEBUG_USB_SERIAL
Serial.println(F("USB serial Start OK"));
#endif

}

ISR(TIMER2_COMPA_vect)
{
#ifdef DEBUG_INTERRUPT
Serial.print("ISR: ");
Serial.print(micros());
Serial.print(" pc: ");
Serial.print(micros() – lastInterruptPC);
Serial.print(" count: ");
Serial.println(count++);
#endif

timerCount++;

if (!debouncing) {
for (uint8_t i = 0; i < NUM_ROWS; i++) {
digitalWrite(MIDIOUT1, HIGH);

digitalWrite(BYTE1(rowSignal[i]), LOW);
digitalWrite(BYTE1(rowSignal[i]), HIGH);

for (uint8_t j = 0; j < NUM_COLS; j++) {
uint8_t ms = j / 8 + 1;

// Note: We debounce matrix row/columns by changing columns first,
// then rows. New rows are read only after all columns have been
// updated.

if (timerCount < rowSignal[i])
continue;

// Select column line
if (i = BUFFER_SIZE) {
byteIndex = BUFFER_SIZE – 1;

for (uint8_t k = byteIndex; k > 0; k–)
keycodes[k] = keycodes[k-1];

keycodes[0] = NUM_KEYS;

Report.OutReport(3*BUFFER_SIZE+3);
Report.OutReport(3*BUFFER_SIZE+2);
Report.OutReport(3*BUFFER_SIZE+1);

Report.OutReport(statusKey(0));
Report.OutReport(keycodes[byteIndex]);

byteIndex = BUFFER_SIZE – 1;
}
} // !debouncePending
} // !byteOneshift[7]

digitalWrite(MIDIOUT1, HIGH);
} // column

/* rowNum will be incremented before next row value is selected,
so we check for the last row not the last rowNum.
*/
if (i != NUM_ROWS -1) {
if (!debouncePending)
digitalWrite(BYTE1(rowSignal[i]), LOW);

timerPrescale = KEYBOARD_NORMAL_COUNT;
} else {
if (debouncePending) {
Serial.print(“INVALID KEYPRESS? “);

for (uint8_t k = 0; k < NUM_ROWS; k++)
Serial.print(digitalRead(rowSignal[k]));

Serial.println();

debouncePending = false;
}
}

digitalWrite(BYTE1(rowSignal[i]), HIGH);
} // row

if (!debouncePending)
count = timerCount / timerPrescale;

if (count = count * timerPrescale) {
timerCount -= count * timerPrescale;

if (!debouncePending)
Report.OutReport(statusKey(0));

Report.OutReport(keycode(keycodes[byteIndex]));

byteIndex++;
if (byteIndex >= BUFFER_SIZE) {
byteIndex = BUFFER_SIZE – 1;
for (uint8_t k = byteIndex; k > 0; k–)
keycodes[k] = keycodes[k-1];

keycodes[0] = NUM_KEYS;
}
}

#ifdef DEBUG_INTERRUPT
Serial.print(“t: “);
Serial.print(timerCount);
Serial.print(” c: “);
Serial.print(count);
Serial.print(” d: “);
Serial.println(debouncing ? “Y” : “N”);
#endif

if (timerCount >= TIMER_OVERFLOW_COUNT)
timerCount -= TREE_INTERRUPT_COUNT;

} else { // debouncing keyboard
uint8_t k = keycodes[byteIndex];

timerCount -= KEYBOARD_DEBOUNCE_COUNT;

count = timerCount / timerPrescale;

for (uint8_t i = count; i > 0; i–) {
digitalWrite(BYTE1(k/8 + 1), LOW);

timerCount -= timerPrescale;

if (!timerCount)
break;

delayMicroseconds(25);

digitalWrite(BYTE1(k/8 + 1), HIGH);

delayMicroseconds(25);
}

bool pressed = !digitalRead(k/8 + BYTE0_MASK);

digital// Teensy Keyboard Test for Teensyduino
//
// Copyright (c) 2009-2016 PJRC.COM, LLC.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// “Software”), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

#ifndef IKeyboard_h
#define IKeyboard_h

#include “WProgram.h”

typedef struct {
uint16_t modifier;
uint16_t reserved;
uint8_t keycode[6];

} __attribute__((packed)) KeyboardReport_TypeDef;

#define KEYCODE_ESCAPE KEYCODE_UP_ARROW
#define KEYCODE_F1 KEYCODE_DOWN_ARROW
#define KEYCODE_F2 KEYCODE_RIGHT_ARROW
#define KEYCODE_F3 KEYCODE_LEFT_ARROW
#define KEYCODE_F4 KEYCODE_RETURN
#define KEYCODE_F5 KEYCODE_0
#define KEYCODE_F6 KEYCODE_1
#define KEYCODE_F7 KEYCODE_2
#define KEYCODE_F8 KEYCODE_3
#define KEYCODE_F9 KEYCODE_4
#define KEYCODE_F10 KEYCODE_5
#define KEYCODE_F11 KEYCODE_6
#define KEYCODE_F12 KEYCODE_7

#define MODIFIER_NONE 0x0000
#define MODIFIER_LEFT_CTRL 0x0001
#define MODIFIER_LEFT_GUI 0x0002
#define MODIFIER_LEFT_ALT 0x0004
#define MODIFIER_LEFT_SHIFT 0x0008
#define MODIFIER_RIGHT_CTRL 0x0010
#define MODIFIER_RIGHT_GUI 0x0020
#define MODIFIER_RIGHT_ALT 0x0040
#define MODIFIER_RIGHT_SHIFT 0x0080
#define MODIFIER_NUM_LOCK 0x0100
#define MODIFIER_CAPS_LOCK 0x0200
#define MODIFIER_SCROLL_LOCK 0x0400

class IKeyboard {

public:
virtual void begin(HIDBootProtocol protocol=HID_BOOT_PROTOCOL_KEYBOARD)=0;
virtual void end()=0;
virtual void sendReport(uint8_t modifier,uint8_t reserved,uint8_t TxByte1=0,uint8_t TxByte2=0,uint8_t TxByte3=0,uint8_t TxByte4=0,uint8_t TxByte5=0)=0;
virtual void press(uint8_t key)=0;
virtual void release(uint8_t key)=0;
virtual void pressAndRelease(uint8_t key)=0;
};

extern IKeyboard Keyboard;

#endif#ifndef KeyMap_h
#define KeyMap_h

// This file defines which Teensy pins are connected to which column of
// a matrix keyboard.
//
// The following is an example for a Teensy keyboard that uses pins D5 and D6
// as a Master Select for a device with up to nine send lines and up to four
// input lines.
//
// To specify which pin is connected to the most significant bits of each
// column line of a matrix keyboard you’ll need one of the following definitions:
//
// #define MS_Yx // pin D5 selects y=x-1 input line on chip 4
//
// #define MS_Yx(A,B,C,…) // pins D5 and D6 select an additional ‘input’ line A, and select lines B,C…
//
// The example below would configure the following pin connections:
//
// byte column line input bits connected here…
//
// SPIA_OUT out SPIA_OUT_SPIF_SPIF out SPIF_SPIF

UFC