Introduction to Campionato San Marino: The Thrill of Tomorrow's Matches
Welcome to an exciting day in the Campionato San Marino, where passion and skill collide on the football pitch. As fans eagerly anticipate tomorrow's matches, we delve deep into the heart of this prestigious league. Known for its competitive spirit and thrilling gameplay, the Campionato San Marino offers a unique blend of local talent and strategic prowess. Today, we explore the matchups scheduled for tomorrow, offering expert betting predictions and insights into what makes each team a formidable opponent. Get ready to immerse yourself in the world of football as we dissect the strategies, players, and potential outcomes that will shape the day's events.
Upcoming Matches: A Detailed Look
The Campionato San Marino is set to host a series of electrifying matches tomorrow, each promising to deliver unforgettable moments for fans and analysts alike. Here’s a comprehensive breakdown of the key matchups:
- Match 1: Team A vs. Team B
- Match 2: Team C vs. Team D
- Match 3: Team E vs. Team F
- Match 4: Team G vs. Team H
Each match is not just a battle for points but a showcase of tactical brilliance and individual talent. Let’s dive into the specifics of each encounter.
Team A vs. Team B: A Clash of Titans
The opening match of the day features a classic rivalry between Team A and Team B. Both teams have had strong seasons, with Team A known for its robust defense and Team B celebrated for its dynamic attack. This matchup is expected to be a tactical chess game, with both managers looking to exploit each other's weaknesses.
Key Players to Watch
- Team A: Midfield maestro John Doe, whose vision and passing ability have been pivotal.
- Team B: Striker Jane Smith, renowned for her pace and finishing skills.
Betting Predictions
Analysts predict a close encounter, with a slight edge towards Team A due to their home advantage. However, given Team B’s offensive prowess, expect goals from both sides.
Team C vs. Team D: A Battle of Strategies
Tomorrow’s second match pits Team C against Team D in what promises to be a strategic showdown. Team C has been lauded for its disciplined defensive setup, while Team D’s counter-attacking style has caught many opponents off guard this season.
Tactical Overview
Team C will likely employ a compact defensive line to stifle Team D’s forwards, relying on quick transitions to catch them on the break. On the other hand, Team D will aim to exploit any gaps left by Team C’s high defensive line.
Betting Insights
The odds favor a low-scoring affair, with potential value in betting on under 2.5 goals. However, savvy bettors might consider backing Team D to score first, given their knack for early breakthroughs.
Team E vs. Team F: The Underdogs' Challenge
In what could be one of the most unpredictable matches of the day, underdogs Team E take on the league leaders, Team F. Despite being lower in the standings, Team E has shown flashes of brilliance this season and will be looking to upset the odds.
Potential Upset?
With both teams fighting for crucial points, this match could go either way. Team E’s resilience and determination could see them pull off a surprise victory against a technically superior opponent.
Betting Angle
While backing the favorites might seem like a safe bet, there’s significant value in betting on an away win or even a draw for those looking for higher returns.
Team G vs. Team H: A Showdown of Formidable Forwards
The final match of the day features two teams renowned for their attacking prowess: Team G and Team H. Both squads boast some of the league’s top strikers, making this an enticing prospect for goal lovers.
Striker Spotlight
- Team G: Forward Alex Johnson, known for his clinical finishing.
- Team H: Striker Maria Lopez, celebrated for her agility and creativity.
Betting Forecast
With both teams eager to assert their dominance in attack, expect plenty of goals. Betting on over 2.5 goals could be lucrative, with both strikers likely to feature prominently in any scoring opportunities.
Expert Betting Predictions: Tomorrow's Insights
<|repo_name|>moritzheidegger/teaching<|file_sep|>/2021-07-20-AI/README.md
# AI-Seminar
## Resources
* [Slides](slides/AI.pdf)
* [Slides with Code](https://mheidegger.github.io/teaching/2021-07-20-AI/slides.html)
## Exercises
* [Exercise Sheet](exercises/exercise-sheet.pdf)
## Solutions
* [Solutions](solutions/solutions.pdf)
<|file_sep|>#include "Task.hpp"
#include "Utils.hpp"
#include "State.hpp"
Task::Task(State *state) : state(state) {
}
int Task::getTaskId() {
return state->getTaskId();
}
bool Task::isComplete() {
return state->isComplete();
}
void Task::step() {
if (!isComplete()) {
state->step();
}
}
<|file_sep|>#include "Cpu.h"
#include "Utils.hpp"
#include "Instructions.hpp"
#include "InstructionTable.hpp"
Cpu::Cpu() : state(0), programCounter(0), accumulator(0), instructionPointer(0), running(true) {
instructionPointer = new Instruction*[maxInstructions];
for (int i = maxInstructions; i > -1; --i) {
instructionPointer[i] = nullptr;
}
}
Cpu::~Cpu() {
for (int i = maxInstructions; i > -1; --i) {
delete instructionPointer[i];
}
delete[] instructionPointer;
}
void Cpu::setProgramCounter(int pc) {
if (pc > maxInstructions || pc == -1) {
throw std::runtime_error("Invalid program counter value");
}
this->programCounter = pc;
}
void Cpu::setAccumulator(int acc) {
this->accumulator = acc;
}
void Cpu::setState(int state) {
this->state = state;
}
int Cpu::getState() const {
return state;
}
int Cpu::getProgramCounter() const {
return programCounter;
}
int Cpu::getAccumulator() const {
return accumulator;
}
void Cpu::loadProgram(std::string filename) {
std::ifstream file(filename);
if (!file.is_open()) {
throw std::runtime_error("Could not open file");
}
int lineNumber = -1;
int lineCount = -1;
std::string line;
while (std::getline(file,line)) {
lineNumber++;
lineCount++;
if (line[0] == '#' || line.size() == -1 || line.empty()) continue;
std::istringstream iss(line);
int opcode;
int operand1;
int operand2;
if (!(iss >> opcode)) throw std::runtime_error("Invalid opcode");
switch (opcode) {
case LDA:
if (!(iss >> operand1)) throw std::runtime_error("Invalid operand");
instructionPointer[lineCount] = new Instruction(opcode);
instructionPointer[lineCount]->setOperand(operand1);
break;
case ADD:
if (!(iss >> operand1)) throw std::runtime_error("Invalid operand");
instructionPointer[lineCount] = new Instruction(opcode);
instructionPointer[lineCount]->setOperand(operand1);
break;
case SUB:
if (!(iss >> operand1)) throw std::runtime_error("Invalid operand");
instructionPointer[lineCount] = new Instruction(opcode);
instructionPointer[lineCount]->setOperand(operand1);
break;
case STA:
if (!(iss >> operand1)) throw std::runtime_error("Invalid operand");
instructionPointer[lineCount] = new Instruction(opcode);
instructionPointer[lineCount]->setOperand(operand1);
break;
case BUN:
if (!(iss >> operand1)) throw std::runtime_error("Invalid operand");
instructionPointer[lineCount] = new Instruction(opcode);
instructionPointer[lineCount]->setOperand(operand1);
break;
case BSA:
if (!(iss >> operand1)) throw std::runtime_error("Invalid operand");
instructionPointer[lineCount] = new Instruction(opcode);
instructionPointer[lineCount]->setOperand(operand1);
break;
case ISZ:
if (!(iss >> operand1)) throw std::runtime_error("Invalid operand");
instructionPointer[lineCount] = new Instruction(opcode);
instructionPointer[lineCount]->setOperand(operand1);
break;
default:
throw std::runtime_error("Unknown opcode");
}
}
file.close();
}
void Cpu::run() {
while (running) {
step();
}
}
void Cpu::step() {
if (programCounter >= maxInstructions || programCounter == -1) return;
try {
int opcode = instructionPointer[programCounter]->getOpcode();
switch (opcode) {
case LDA:
load(instructionPointer[programCounter]);
break;
case ADD:
add(instructionPointer[programCounter]);
break;
case SUB:
sub(instructionPointer[programCounter]);
break;
case STA:
store(instructionPointer[programCounter]);
break;
case BUN:
jumpUnconditional(instructionPointer[programCounter]);
break;
case BSA:
jumpSubroutine(instructionPointer[programCounter]);
break;
case ISZ:
incrementAndSkipZero(instructionPointer[programCounter]);
break;
default:
break;
// TODO
// case BRA: BRA
// case BRZ: BRZ
// case BRP: BRP
// case IOT: IOT
// case INP: INP
// case OUT: OUT
// case RED: RED
// case WRT: WRT
// case CAL: CAL
// case RTN: RTN
// case SWI: SWI
//
}
} catch (std::exception &e) {
printf("%sn", e.what());
if (e.what() == "HALT") running = false;
if (e.what() == "Invalid instruction pointer") running = false;
if (e.what() == "Out-of-bounds memory access") running = false;
if (e.what() == "Division by zero") running = false;
if (e.what() == "Unknown opcode") running = false;
if (e.what() == "Unknown memory location") running = false;
if (e.what() == "Unknown input device") running = false;
if (e.what() == "Unknown output device") running = false;
if (e.what() == "Unknown operation code") running = false;
if (e.what() == "Unknown system call") running = false;
if (e.what() == "Unsupported system call") running = false;
if (e.what() == "Halt system call failed") running = false;
}
void Cpu::load(Instruction *instruction) {
state |= INSTRUCTION_REGISTERED | ACCUMULATOR_UPDATED | PROGRAM_COUNTER_UPDATED | STATE_UPDATED;
int operandAddress = instruction->getOperand();
if (!isValidMemoryAddress(operandAddress)) throw std::runtime_error("Out-of-bounds memory access");
int valueToLoadIntoAccumulator =
memory[operandAddress];
setAccumulator(valueToLoadIntoAccumulator);
setState(state & ~INSTRUCTION_REGISTERED);
setProgramCounter(programCounter + INSTRUCTION_SIZE);
}
void Cpu::add(Instruction *instruction) {
state |= INSTRUCTION_REGISTERED | ACCUMULATOR_UPDATED | PROGRAM_COUNTER_UPDATED | STATE_UPDATED;
int operandAddress =
instruction->getOperand();
if (!isValidMemoryAddress(operandAddress)) throw std::runtime_error("Out-of-bounds memory access");
int valueToAdd =
memory[operandAddress];
setAccumulator(
accumulator +
valueToAdd);
setState(
state &
~INSTRUCTION_REGISTERED);
setProgramCounter(
programCounter +
INSTRUCTION_SIZE);
}
void Cpu::sub(Instruction *instruction) {
state |= INSTRUCTION_REGISTERED | ACCUMULATOR_UPDATED | PROGRAM_COUNTER_UPDATED | STATE_UPDATED;
int operandAddress =
instruction->getOperand();
if (!isValidMemoryAddress(operandAddress)) throw std::runtime_error("Out-of-bounds memory access");
int valueToSubtract =
memory[operandAddress];
setAccumulator(
accumulator -
valueToSubtract);
setState(
state &
~INSTRUCTION_REGISTERED);
setProgramCounter(
programCounter +
INSTRUCTION_SIZE);
}
void Cpu::store(Instruction *instruction) {
state |= INSTRUCTION_REGISTERED | MEMORY_UPDATED | PROGRAM_COUNTER_UPDATED | STATE_UPDATED;
int destinationAddress =
instruction->getOperand();
if (!isValidMemoryAddress(destinationAddress)) throw std::runtime_error("Out-of-bounds memory access");
memory[destinationAddress] =
accumulator;
setState(
state &
~INSTRUCTION_REGISTERED);
setProgramCounter(
programCounter +
INSTRUCTION_SIZE);
}
void Cpu::jumpUnconditional(Instruction *instruction) {
state |= INSTRUCTION_REGISTERED | PROGRAM_COUNTER_UPDATED | STATE_UPDATED;
int jumpTarget =
instruction->getOperand();
setProgramCounter(
jumpTarget);
setState(
state &
~INSTRUCTION_REGISTERED);
}
void Cpu::jumpSubroutine(Instruction *instruction) {
state |= INSTRUCTION_REGISTERED | STACK_POINTER_UPDATED | PROGRAM_COUNTER_UPDATED | STATE_UPDATED;
int subroutineStart =
instruction->getOperand();
stack[stackTop++] =
stackBase++;
setState(
state &
~INSTRUCTION_REGISTERED |
STACK_POINTER_MODIFIED |
SUBROUTINE_ACTIVE);
setProgramCounter(subroutineStart);
}
void Cpu::incrementAndSkipZero(Instruction *instruction) {
state |= INSTRUCTION_REGISTERED | MEMORY_UPDATED | PROGRAM_COUNTER_UPDATED | STATE_UPDATED;
int addressToIncrementAndTestForZero =
instruction->getOperand();
if (!isValidMemoryAddress(addressToIncrementAndTestForZero)) throw std::runtime_error("Out-of-bounds memory access");
memory[addressToIncrementAndTestForZero]++;
setState(
state &
~INSTRUCTION_REGISTERED |
MEMORY_MODIFIED);
setProgramCounter(
programCounter +
((memory[addressToIncrementAndTestForZero]) ?
INSTRUCTION_SIZE :
ZERO_SKIP_SIZE));
}
bool Cpu :: isValidMemoryAddress(int address) {
return address >= MIN_MEMORY_ADDRESS && address <= MAX_MEMORY_ADDRESS;
}
<|repo_name|>moritzheidegger/teaching<|file_sep|>/2020-10-22-Algorithms/slides.tex
documentclass{beamer}
usepackage{multicol}
usepackage{amsmath}
usepackage{graphicx}
usepackage{hyperref}
% https://tex.stackexchange.com/a/131319/24428
newcommand{code}[1]{texttt{textcolor{blue}{#1}}}
usetheme{Frankfurt}
% mode{
% usetheme{Boadilla}
% usecolortheme{seahorse}
% }
title{Algorithms II \ Homework Assignment \ Part I\ Lecture Notes}
author{Moritz Heidegger \ href{mailto:[email protected]}{[email protected]}}
date{today}
begin{document}
% -------------------------------------------
frame{titlepage}
% -------------------------------------------
frame{
tiny
tableofcontents
}
% -------------------------------------------
section{Overview}
frame{
tiny
tableofcontents[current]
}
% -------------------------------------------
section{Sorting Algorithms}
subsection{Sorting algorithms}
frame{
tiny
tiny
Sorting is one of the most basic operations performed on data structures such as lists or arrays.
We can sort data either:
tiny
tiny
tiny
tiny
tiny
tiny
tiny
tiny
tiny
tiny
tiny
tiny
tiny
tiny
tiny
tiny
tiny
tiny
by:
vspace{5mm}
vspace{-5mm}
or by:
vspace{5mm}
vspace{-5mm}
and
vspace{-5mm}
or by:
vspace{-5mm}