Home » Football » Sporting Hasselt (Belgium)

Sporting Hasselt: Belgian First Division A Squad & Stats

Overview of Sporting Hasselt

Sporting Hasselt is a Belgian football club based in the city of Hasselt, Limburg. Competing in the Belgian Second Division, they are known for their passionate fanbase and competitive spirit. Founded in 1903, the team has experienced various ups and downs throughout its history.

Team History and Achievements

Sporting Hasselt has a rich history with notable achievements, including multiple promotions to higher divisions. The club’s most successful era was in the early 2000s when they secured several top-ten finishes in the Belgian First Division A. Although they have not won major titles, their consistent performance has earned them a loyal following.

Current Squad and Key Players

The current squad boasts several standout players. Key performers include:

  • Goalkeeper: John Doe – Renowned for his agility and shot-stopping abilities.
  • Defenders: Jane Smith – A cornerstone of the defense with excellent tackling skills.
  • Midfielders: Mike Johnson – Known for his vision and playmaking capabilities.
  • Forwards: Alex Brown – A prolific goal scorer with impressive finishing.

Team Playing Style and Tactics

Sporting Hasselt typically employs a 4-3-3 formation, focusing on attacking football with quick transitions. Their strengths lie in their offensive play and ability to exploit counter-attacks. However, they can be vulnerable defensively, especially against teams with strong aerial threats.

Interesting Facts and Unique Traits

The club is affectionately known as “The Lions” due to their fierce playing style. Sporting Hasselt has a dedicated fanbase known as “The Roar,” who are renowned for their unwavering support. The team’s biggest rivalry is with K.F.C. Sint-Truidense VV, adding an extra layer of excitement to their encounters.

Lists & Rankings of Players, Stats, or Performance Metrics

Sporting Hasselt’s squad features several players ranked highly for their performance metrics:

  • Alex Brown – Top goalscorer in the league.
  • Defensive solidity – Room for improvement.
  • 🎰 Midfield creativity – High passing accuracy.
  • 💡 Youth development – Strong academy system producing talent.

Comparisons with Other Teams in the League or Division

In comparison to other teams in the Belgian Second Division, Sporting Hasselt stands out for their offensive prowess but lags slightly behind in defensive organization. Teams like Lommel United offer stiffer competition due to their balanced approach between attack and defense.

Case Studies or Notable Matches

A memorable match for Sporting Hasselt was their thrilling victory against K.V. Mechelen in 2019, where they overturned a deficit to win 3-2. This game showcased their resilience and tactical flexibility under pressure.

Tables Summarizing Team Stats, Recent Form, Head-to-Head Records, or Odds

Tournament Last Five Matches Results Total Goals Scored/Lost Odds (Home/Away)
BEL Second Division D-W-D-L-W 8/6 1.75/3.00 (H), 3.50/1.80 (A)

Tips & Recommendations for Analyzing the Team or Betting Insights 💡 Advice Blocks

  • Analyze recent form trends before placing bets; Sporting Hasselt tends to perform better at home.
  • Favor attacking bets given their high-scoring games; consider over/under goals markets.
  • Maintain awareness of key player injuries which can significantly impact match outcomes.

Quotes or Expert Opinions about the Team (Quote Block)

“Sporting Hasselt’s dynamic attacking play makes them a fascinating team to watch this season,” says football analyst John Smith from Sports Insight Magazine.

Pros & Cons of the Team’s Current Form or Performance ✅❌ Lists</h2
ashoknair/ghcjs-dom/test/Test.hs
{-# LANGUAGE CPP #-}
{-# LANGUAGE NoImplicitPrelude #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}

module Main where

import Prelude hiding (lookup)

import Control.Monad.IO.Class
import Data.Monoid
import Data.Text as T hiding (map)
import GHCJS.DOM.Document
import GHCJS.DOM.Element
import GHCJS.DOM.EventM
import GHCJS.DOM.Types hiding ((&))
import GHCJS.DOM.WebSocket

#ifdef GHCI
main = mainIO
#else

main :: IO ()
main = do
#ifdef DEBUG
putStrLn “Debugging”
#endif
mainIO

#endif

mainIO :: IO ()
mainIO = do
doc >= createDocumentFragmentFromNodeUnchecked . Just . unDocument

_ do
onOpen ws $ do { liftIO $ putStrLn “Opened”; sendTextMessage ws “hello” }
onClose ws $ do { liftIO $ putStrLn “Closed” }
onMessage ws $ msg -> case msg of TextMessage t -> print t; _ -> return ()

return True

let d = doc ^. documentElementUnchecked >>= createElementUnchecked (Just “div”)
e = d ^. firstElementChildUnchecked >>= createElementUnchecked (Just “input”)
f = d ^. firstElementChildUnchecked >>= createElementUnchecked (Just “button”)
g = d ^. firstElementChildUnchecked >>= createElementUnchecked (Just “textarea”)

setAttribute’ el attr val =
setAttribute el attr val >> pure ()

addEventListener’ el ev listener =
addEventListener el ev listener False >> pure ()

removeEventListener’ el ev listener =
removeEventListener el ev listener False >> pure ()

checkIfDisabled’ el =
disabled el >> pure ()

checkIfChecked’ el =
checked el >> pure ()

getAttribute’ el attr =
getAttribute el attr >> pure ()

appendChild’ parent child =
appendChild parent child >> pure ()

removeChild’ parent child =
removeChild parent child >> pure ()

focusInput :: EventM () () ()
focusInput = focus e >> return ()

blurInput :: EventM () () ()
blurInput = blur e >> return ()

clickButton :: EventM () () ()
clickButton = click f >> return ()

— We don’t want these events bubbling up!
— See https://github.com/snoyberg/ghcjs-base/issues/85#issuecomment-160580052

— inputEvent :: EventM () String String () String ()
— inputEvent eventValue eventTarget eventCurrentTarget eventPhase eventName timeStamp bubbles cancelable view source initEvent extendedInitEvent defaultPrevented returnValue result =
— –liftIO . print $ (“eventValue”,eventValue) : (“eventTarget”,eventTarget) : (“eventCurrentTarget”,eventCurrentTarget) : (“eventPhase”,eventPhase) : (“eventName”,eventName) : (“timeStamp”,timeStamp) : (“bubbles”,bubbles) : (“cancelable”,cancelable) : (“view”,view) : (“source”,source) : (“initEvent”,initEvent) : (“extendedInitEvent”,extendedInitEvent) : [(“defaultPrevented”,””),(“returnValue”,””),(“result”,””)] ++ [(k,v)|(_,v,k)>= print >=> textContent e >>= print >=> target e >>= print >=> currentTarget e >>= print >=> phase e >>= print >=> name e >>= print >=> timeStamp e >>= print >=> bubbles e >>= print >=> cancelable e >>= print >=> view e >>= print >=> source e >>= print >=> initEvent e >>= print >=> extendedInitEvent e >>= print >=> defaultPrevented e >>= dp -> if dp then liftIO . putStrLn $ “defaultPrevented!” else return () >> returnValue dp

inputEvent :: EventM () String String String String Int Bool Bool Maybe Window Maybe Event Int Bool () Bool String()
inputEvent eventValue eventTarget eventCurrentTarget eventName timeStamp bubbles cancelable view source initEvent extendedInitEvent defaultPrevented returnValue result =
value e `seq` textContent f `seq` target f `seq` currentTarget f `seq` name f `seq` timeStamp f `seq` bubbles f `seq` cancelable f `seq` view f `seq` source f `seq`
initEvent f `seq` extendedInitEvent f `seq`
if defaultPrevented then liftIO . putStrLn $ “defaultPrevented!” else return ()
–liftIO . putStrLn $ T.unpack eventValue “n” T.unpack eventTarget “n” T.unpack eventCurrentTarget “n” T.unpack eventName “n” show timeStamp “n” show bubbles “n” show cancelable “n”
–liftIO . putStrLn $ T.unpack textContent g “n”
–liftIO . putStrLn $ T.unpack target g “n”
–liftIO . putStrLn $ T.unpack currentTarget g “n”
–liftIO . putStrLn $ show phase g “n”
–liftIO . putStrLn $ show bubbles g “n”
–liftIO . putStrLn $ show cancelable g “n”

let onClick_ button handler = addEventListener’ button Click handler

let onInput_ input handler = addEventListener’ input Input handler

let onFocus_ element handler = addEventListener’ element Focus handler

let onBlur_ element handler = addElementsByTagName doc “#blur-inputs”.firstElementChildUnchecked>>=addEventListener’ _ Blur handler

let onBlurFocusBlurFocusBlurFocusBlurFocusBlurFocusBlurFocusBlurFocusBlurFocusBlurFocusBlurFocusBlurFocusBlurFocusBlurFocusBlurFocus_ element handler =
mapM_
(i ->
getElementById doc i>>=onBlur_ (() -> onClick_ element (() -> onClick_ element (() -> onClick_ element (() -> onClick_ element (() -> onClick_ element (() -> onClick_ element (() -> onClick_ element (() -> onClick_ element (() -> onClick_ element (() -> onBlurHandler i)))))))))))
[“blur-inputs”]

let onBlurHandler idName=do{focusId Bool->DOMResult()
setDisabled x y=disabled x y>>pure()

setChecked:: Element->Bool->DOMResult()
setChecked x y=checked x y>>pure()

getAttr:: Element->String->DOMResult()
getAttr x y=getAttribute x y>>pure()

appendChildren:: Element->[Node]->DOMResult()
appendChildren x ys=mapM_(appendChild x)(ys)

getChildrenCount:: Element->[Node]
getChildrenCount x=children x>>getLength>>return []

removeChildren:: Element->[Node]->DOMResult()
removeChildren x ys=mapM_(removeChild x)(ys)

addInputListener:: Node->(String->())->DOMResult()
addInputListener n h=
n^.firstElementChildUnchecked>>=
onInput_x->
h(x)

inputListeners=[onblur,onfocus]

setInputListeners [e,f,g]=do{mapM_(setOnInputs(inputListeners)) [e,f,g]}

setOnInputs listeners node=
mapM_
(
l->
node^.firstElementChildUnchecked>>=
setOn l)
listeners

onblur=()->do{f^.textContentChecked<-setTextContent(f,"blur");f^.focusCheckeddo{f^.textContentChecked>=
setTextContent s

getValue n=
n^.firstElementChildUnchecked>>=
value

{-# LANGUAGE CPP #-}
{-# LANGUAGE DeriveDataTypeable #-}
{-# LANGUAGE FlexibleInstances #-}
{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE GeneralizedNewtypeDeriving #-}
{-# LANGUAGE MultiParamTypeClasses #-}
{-# LANGUAGE OverloadedStrings #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}

—————————————————————————–

— Module : GHCJS.DOM.JSFFI.Generated.MutationObserverInit
— Copyright : (c) Geoffrey Mainland 2014
— License : MIT

— Maintainer :
— Stability :
— Portability :

— |

—————————————————————————–

module GHCJS.DOM.JSFFI.Generated.MutationObserverInit where

import Control.Applicative (())
#if defined(ghcjs_HOST_OS) && defined(USE_JAVASCRIPTFFI)
import GHCJS.Types
#else
import JavaScriptFFI.Types(..)
#endif

type IsMutationObserverInit o = o <: MutationObserverInit

data MutationObserverInit p i o = MutationObserverInit { mutationObserverInitAttributes :: Maybe Bool , mutationObserverInitchildList :: Maybe Bool , mutationObserverInittargetData :: Maybe Bool }

instance Eq (MutationObserverInit p i o) where eq
(MutationObserverInit {mutationObserverInitAttributes=m1 , mutationObserverInitchildList=m12 , mutationObserverInittargetData=m13})
(MutationObserverInit {mutationObserverInitattributes=m21 , mutationObserverInitchildList=m22 , mutationObserverInittargetData=m23})
=f16 && f17 && f18

f16 = m1 == m21
f17 = m12 == m22
f18 = m13 == m23

instance PToJSRef (MutationObserverInit p i o) where pToJSRef
(MutationObserverInit {mutationObserverInitAttributes=a , mutationObserverInitchildList=b , mutationObserverInittargetData=c})
=MutationObserverInithttp://www.w3.org/TR/dom/#dom-mutationobserverinit-initattributes a b c

foreign import javascript unsafe "$1["attributes"]=$2;" js_set_attributes_MutationObservertoint32 [MutationObservertoint32] NullableInt32ffalse

foreign import javascript unsafe "$1["childList"]=$2;" js_set_childList_MutationObservertoint32 [MutationObservertoint32] NullableInt32ffalse

foreign import javascript unsafe "$1["subtree"]=$2;" js_set_subtree_MutationObservertoint32 [MutationObservertoint32] NullableInt32ffalse

foreign import javascript unsafe "$1["attributeFilter"]=$connoly;" js_set_attributeFilter_MutationObserveArraytconlytconlyconnoly [MutationObserveArraytconlytconly] JSRefAny

instance MakeInstance MutationObserverInit where makeInstance obj cls | obj == nullobj || cls == nullcls =$$(errorWithoutStackTrace "") | otherwise =$$(js_castObject cls obj)

instance HasAttributes MutationObserverInit o where attributes self=self^#mutationobserverinitattributes

instance HasAttributes MutationObserverspec0o where attributes self=self^#mutationobserverspec0attributes

instance HasAttributes MutationObserverspec10o where attributes self=self^#mutationobserverspec10attributes

set_attributes_MutationObservedownertco(self,(Just val))=void runFunctionSession((mvarEnv,mvarCtx)->do{ctx <- readVar mvarCtx;env <- readVar mvarEnv;set_attributes_MutationObservedownertco_closure env ctx self val})nullptr

set_attributes_MutationObserverspecc0o(self,(Just val))=void runFunctionSession((mvarEnv,mvarCtx)->do{ctx <- readVar mvarCtx;env <- readVar mvarEnv;set_attributes_MutationObserverspecc0o_closure env ctx self val})nullptr

set_attributes_MutationObserverspecc10o(self,(Just val))=void runFunctionSession((mvarEnv,mvarCtx)->do{ctx <- readVar mvarCtx;env obj -> IO (NullableInt32)
get_attributes_Mutatint32ownertco self
=failIfNullPtr self $
(thisref)->genClassThrowError@NullableInt328thisref $(js_get_attributes_Mutatint32ownertco_closure)

get_attributes_Mutatint32specc0o :: IsMutatint32specc0obj => obj -> IO (NullableInt32)
get_attributes_Mutatint32specc0o self
=failIfNullPtr self $
(thisref)->genClassThrowError@NullableInt328thisref $(js_get_attributes_Mutatint32specc0o_closure)

get_attributes_Mutatint32specc10o :: IsMutatint34specc10obj => obj -> IO (NullableInt34)
get_attributes_Mutatint34specc10o self
=failIfNullPtr self $
(thisref)->genClassThrowError@NullableInt348thisref $(js_get_attributes_Mutatint34specc10o_closure)

instance HaschildList MutationObserverspec00where childlist self=self^#mutationobserverspec00childlist

instance HaschildList MutationObserverspec01where childlist self=self^#mutationobserverspec01childlist

instance HaschildList MutationObserverspec11where childlist self=self^#mutationobserverspec11childlist

set_childList_Observereventstco(self,(Just val))=void runFunctionSession((mvarEnv,mvarCtx)->do{ctx <- readVar mvarCtx;env <- readVar mvarEnv;set_childList_Observereventstco_closure env ctx self val})nullptr

set_childList_Observereventsce00(self,(Just val))=void runFunctionSession((mvarEnv,mvarCtx)->do{ctx <- readVar mvarCtx;env <- readVar mvarEnv;set_childList_Observereventsce00_closure env ctx self val})nullptr

set_childList_Observereventsce01(self,(Just val))=void runFunctionSession((mvarEnv,mvarCtx)->do{ctx <- readVar mvarCtx;env obj -> IO (NullableInt33)
get_childLisObservereventstclo self
=failIfNullPtr self $
(thisref)->genClassThrowError@NullableInt338thisref $(js_get_childLisObservereventstcloClosure)

get_childLisObservereventsce00lo :: IsObservereventsce00lo obj => obj -> IO (NullableInt33)
get_childLisObservereventsce00lo self
=failIfNullPtr self $
(thisref)->genClassThrowError@NullableInt338thisref $(js_get_childLisObservereventsce00cloClosure)

get_chilLIStobservoreeventsceselo :: Isobservoreeventsceselo obj => obj -> IO (NullableInt33)
get_chilLIStobservoreeventsceselo seuniverseos/universeos.github.io<|file_sep|RF24xx_Protocol.h|Protocol definitions common across all RF24xx chips.
RF24.h|Main header file.
RF24.cpp|Main implementation file.
RF24Network.h|Routines specific to RF24Network protocol.
RF24Network.cpp|Routines specific to RF24Network protocol.
RF24Mesh.h|Routines specific to RF24Mesh protocol.<|file_sepacious devices within range that are listening.

The command buffer can hold up than one command at a time so you can queue commands that will be sent automatically when possible.

### PayloadSize()

Returns size of payload currently queued for transmission.

### Available()

Returns number of bytes available from last received packet.

### FlushTx()

Flushes any pending data from transmit buffer by forcing it out immediately.

### FlushRx()

Flushes any pending data from receive buffer by forcing it out immediately.

### Write()

Write data into transmit buffer without sending it until requested.

### AvailableRead()

Returns number of bytes available from last received packet.

### Read()

Read data from receive buffer without removing it until requested.

## Register Callbacks

Callbacks can be registered using:

radio.setReceiveCallback(callback);
radio.setNoAckPayloadCallback(callback);

These callbacks will be called automatically when events occur so you don't need poll for status manually.

## Power Management

There are three power modes:

* Standby I: Low power mode that keeps radio active but prevents receiving packets while allowing other registers accessible.
* Standby II: Low power mode that keeps radio active but prevents transmitting packets while allowing other registers accessible.
* Power Down: Full power down mode that prevents receiving or transmitting packets while also disabling access to registers except those required to bring back up radio again.

The following functions are used:

radio.powerUp();
radio.powerDown();
radio.setPALevel(PA_LEVEL);
radio.setDataRate(RF24_DATA_RATE);
radio.setChannel(RF_CHANNEL);
radio.setAutoAck(AUTO_ACK_ENABLED);

## SPI Communication Details

SPI communication is used between Arduino board and NRF chip via MOSI/MISO/SCK pins plus CE/CSN pin used as Chip Select signal during communication.

## Example Code

Below is an example sketch showing how two Arduinos can communicate using NRF module:

#include <RH_NRF24.h>

#define NODE_ID     // Node ID should be unique per network node!

RH_NRF24 rfdriver;

struct MyCustomHeader {
        uint8_t from;
        uint8_t msg_type;
        uint8_t len;
};

uint8_t buf[RH_NRF24_MAX_MESSAGE_LEN];

MyCustomHeader header;

// Function called when packet received:
bool customReceiveDone(uint8_t *buf, uint8_t len){
        memcpy(&header,buf,sizeof(MyCustomHeader));
        Serial.print(“Received message type “);
        Serial.println(header.msg_type);
        Serial.print(“from node “);
        Serial.println(header.from);

        // Check if we should reply:
        if(header.msg_type == REPLY_REQUESTED){
                                                  // If so reply:
                                                  rfdriver.send(buf,len);
                                                  rfdriver.waitPacketSent();
        }
}

// Function called when no ack payload received:
bool customNoAckPayloadReceived(uint8_t *buf,uint8_t len){
        memcpy(&header,buf,sizeof(MyCustomHeader));
        Serial.print(“Received message type “);
Serial.println(header.msg_type);

}

void setup(){
Serial.begin(9600);

rfdriver.init();
rfdriver.setRetries(RF_NRF240l_RETRIES,CRC_LENGTH);

rfdriver.setCustomReceiveDoneCallback(customReceiveDone);
rfdriver.setCustomNoAckPayloadReceivedCallback(customNoAckPayloadReceived);

// Set own ID:
header.from=NODE_ID;

}

void loop(){
uint8_t len;
if(rfdriver.available()){
len=RH_NRF24_MAX_MESSAGE_LEN;
rfdriver.recv(buf,&len);

if(len!=sizeof(MyCustomHeader)){
Serial.println(“Got invalid message length!”);
} else {
switch(header.msg_type){
case REPLY_REQUESTED:
Serial.println(“Reply requested!”);
break;
case REPLY_SENT:
Serial.println(“Reply sent!”);
break;
}
}
}

// Send test message every second:
delay(1000);
header.len=strlen(test_msg)+sizeof(MyCustomHeader);
memcpy(buf,&header,sizeof(MyCustomHeader));
memcpy(buf+sizeof(MyCustomHeader),test_msg,strlen(test_msg));

rfdriver.send(buf,sizeof(MyCustomHeader)+strlen(test_msg));

// Wait until packet sent before proceeding:
rfdriver.waitPacketSent();

}

## More Information

For more information please refer official documentation at http://www.airspayce.com/mikem/arduino/RadioHead/

## Changelog

* v4.*:* Added RH_RF69 class based on RH_RFXX class.
* v3.*:* Added RH_SimpleTimer class supporting timers running independent of main program flow.
* v3.*:* Added support for Arduino Yun via RH_Anything class supporting use arbitrary libraries inside sketches running on Linux side of Yun board instead just built-in ones provided by Arduino IDE itself!
* v3.*:* Added support for ESP8266 WiFi module via RH_ESP8266 class supporting use WiFi connection instead just NRF modules!
* v3.*:* Added support for LoRa transceiver via RH_RF95 class supporting long range communication!
* v3.*:* Added support for XBee modules via RH_XBee class supporting use XBee modules instead just NRF ones!
* v3.*:* Improved reliability by adding CRC checking during packet transmission/reception process which helps prevent errors caused by interference etc…
* v3.*:* Improved performance by reducing overhead during packet transmission/reception process which helps increase throughput especially when using high baud rates like RS485 etc…
* v3.*:* Fixed bug causing incorrect handling of ACK/NACK responses resulting incorrect behavior under certain conditions such as when sending large amount data over short period time etc…

## License

This project is licensed under MIT license see LICENSE.md file included within repository root directory.universeos/universeos.github.io<|file_sep family member who lives nearby might have one too!

### What You'll Need

To follow along with these instructions you'll need:

#### Hardware

You'll need:

An Arduino Uno R3
An nRF240l breakout board
A breadboard
Jumper wires

#### Software

You'll need:

Arduino IDE installed
Library files extracted into your Arduino libraries folder

## Installation Instructions

Follow these steps:

Install Arduino IDE onto your computer.
Extract library files into your Arduino libraries folder.
Open sketchbook folder containing example sketches.
Create new sketch named 'Hello World!'.
Copy/paste code below into new sketch window:

#include <RH_NRF24.h>

#define NODE_ID // Node ID should be unique per network node!

RH_NRF240l rfDriver;

uint8_t buf[RH_NRF240l_MAX_MESSAGE_LEN];

uint8_t len;

struct MyCustomHeader {
uint8_t from;
uint8_t msg_type;
};

MyCustomHeader header;

// Function called when packet received:
bool customReceiveDone(uint8_t *buf,uint8_t len){
memcpy(&header,buf,sizeof(MyCustomHeader));
Serial.print(“Received message type “);
Serial.println(header.msg_type);
Serial.print(“from node “);
Serial.println(header.from);

// Check if we should reply:
if(header.msg_type == REPLY_REQUESTED){
// If so reply:
rfDriver.send(buf,len);
rfDriver.waitPacketSent();
}
}

// Function called when no ack payload received:
bool customNoAckPayloadReceived(uint8_t *buf,uint8_t len){
memcpy(&header,buf,sizeof(MyCustomHeader));
Serial.print(“Received message type “);
Serial.println(header.msg_type);
}

void setup(){
Serial.begin(9600);

rfDriver.init();
rfDriver.setRetries(RF_NRF240l_RETRIES,CRC_LENGTH);

rfDriver.setCustomReceiveDoneCallback(customReceiveDone);
rfDriver.setCustomNoAckPayloadReceivedCallback(customNoAckPayloadReceived);

// Set own ID:
header.from=NODE_ID;
}

void loop(){
if(rfDriver.available()){
len=RH_NFR240l_MAX_MESSAGE_LEN;
rfDriver.recv(buf,&len);

if(len!=sizeof(MyCusomtHeader)){
Serial.println(“Got invalid message length!”);
} else {
switch(header.msg_type){
case REPLY_REQUESTED:
Serial.println(“Reply requested!”);
break;
case REPLY_SENT:
Serial.println(“Reply sent!”);
break;
}
}
}

// Send test message every second:
delay(1000);
header.len=strlen(test_msg)+sizeof(MyCusomtHeader);
memcpy(buf,&header,sizeof(MyCusomtHeader));
memcpy(buf+sizeof(MyCusomtHeader),test_msg,strlen(test_msg));

rfDriver.send(buf,sizeof(MyCusomtHeade)r+strlen(test_msg));

// Wait until packet sent before proceeding:
rfDriver.waitPacketSent();

}

Save sketch then upload onto Uno board.

Once uploaded press reset button located near USB port.

Open serial monitor window located within Tools menu option.

Type ‘hello world!’ into terminal window then hit enter key.

See output displayed below screen indicating success!

Congratulations! You’ve successfully completed installation instructions!universeos/universeos.github.io<|file_sep{|class="wikitable"
|-
!File||Description
|-
|RF24xx_Protocol.h||Protocol definitions common across all RF24xx chips.
|-
|RF24.h||Main header file.
|-
|RF24.cpp||Main implementation file.
|-
|RF25Network.h||Routines specific to RF25Network protocol.
|-
|RF25Network.cpp||Routines specific to RF25Network protocol.
|-
|RF25Mesh.h||Routines specific to RF25Mesh protocol.|}universeos/universeos.github.io<|file_sep **RadioHead Library**

The RadioHead library provides an easy-to-use API abstraction layer over many popular wireless transceiver chipsets such as nRF240l series radios used widely throughout hobbyist community today.

This library aims at providing simple interface similar what users expect from popular networking stacks like TCP/IP while still allowing low level access directly into hardware registers if needed.

Installation Instructions:

Install RadioHead library onto your computer using standard method provided by platformio.org website.

Extract library files into your project directory containing example sketches.

Open sketchbook folder containing example sketches created during installation process above step two.

Create new sketch named 'Hello World!' within newly created project directory above step three.

Copy/paste code below into new sketch window:

cpp
#include <RH_nF240l.h>

#define NODE_ID // Node ID should be unique per network node!

RH_nF240l rf_driver;

uint8_t buf[RH_nFR240l_MAX_MESSAGE_LEN];

uint16 len;

struct My_custom_header {
uint16_from;
uint16_messagetype;
};

My_custom_header header;

bool custom_receive_done(uint16 *buf,uint16 len){
memcpy(&heade,r,buf,sizof(my_custom_header));
serial_println(F(‘Recieved messagetype ‘),heade.messagetype);
serial_println(F(‘from nod’),heade.from);

if(hedde.messagetype == REPLY_REQUESTED){
serial_println(F(‘Replied requested’));
} else {
serial_println(F(‘Replied sent’));
}
}

bool custom_no_ack_payload_received(uint16 *buf,uint16 len){
memcopy(&heade,r,buf,sizof(my_custom_header));
serial_println(F(‘Recieved messagetype ‘),heade.messagetype);
}

setup(){
serial_begin(960000);

rh_driver.init();
rh_driver.setrretries(RF_nFR240l_RETRIESES,CRC_LENGTH);

rh_driver.setcustom_receiving_done_callback(custom_receive_done);
rh_driver.setcustom_no_ack_payload_received_callback(custom_no_ack_payload_received);

heade.from=NOD_EID;
}

loop(){
if(rhd_river.available()){
le=nfr_fr_max_message_len;
rdriver.recv(bufl,&le);

if(le!=size_of(my_custom_header)){
serial_prinln(F(‘Got invalid messagelength’));
} else {
switch(hedde.messagetype){
casE(REPLY_REQUESTED):
serial_prinln(F(‘Replied requested’));
brkE;
casE(REPLY_SENTE):
seiral_prinln(F(‘Replied sent’));
brkE;
}
}
}

delayms(SEND_INTERVAL_MS); //Send test messagetvery second interval_ms!
hedde.lens=strlen(tes_messgae)+size_of(my_custom_header);
memcopy(bufl,&hedde,size_of(my_custom_header));
memcopy(bufl+size_of(my_custom_header),tes_messgae,strlen(tes_messgae));

rh_driver.send(bufl,size_of(my_cusomt_heade)r+len(strlng(tes_messaage)));
rh_driev.er.wait_packet_sent(); //Wait untilepacket sendbeforeproceeding!
}

Save sketch then upload onto Uno board.

Once uploaded press reset button located near USB port.

Open serial monitor window located within Tools menu option.

Type ‘hello world!’ into terminal window then hit enter key.

See output displayed below screen indicating success!

Congratulations! You’ve successfully completed installation instructions!universeos/universeos.github.io<|file_sep/datatables.js?ver=
(function ($) {
var DataTablesExt =
function ($) {

var defaults =
function ($el,
options,
settings,
dtSettings,
columns,
dtsColumns,
sDom,
fixedColumns,
bFixedColumnsLeft,
bFixedColumnsRight,
iDisplayStartOriginal,
iDisplayEndOriginal,
sPaginationTypeOriginal,
sPaginationTypeFixedLeftOriginal,
sPaginationTypeFixedRightOriginal,

/* compatibility */
tableWrapper ) {

return $.extend(true,

defaults.defaults,

options,

settings,

dtSettings,

columns,

dtsColumns,

sDom,

fixedColumns,

bFixedColumnsLeft,

bFixedColumnsRight,

iDisplayStartOriginal,

iDisplayEndOriginal,

sPaginationTypeOriginal,

sPaginationTypeFixedLeftOriginal,

sPaginationTypeFixedRightOriginal );

};

var methods =
function ($) {

var fixedColumnScroller =
function ($el,
options ) {

var settings =
tableWrapper.dataTable().settings()[options.iApiIndex];

var dtSettings =

UFC